![]() ![]() The sheer volume of text employed to argue philosophical points is impressive. ![]() Still, there are options to appease or ignore the program altogether, which presumably lead down different narrative paths. It seems to have a clever retort to just about everything and the player does not get to really “fight back” until near the end. In the same way that a difficult puzzle would stump me for several minutes at a time, I would often carefully consider each question it would pose, and play out how it would react to each of the given responses. In truth, navigating the dialogue trees of discussion with the Milton Library Assistant can become exhausting after a while. It asks fundamental questions about consciousness, morality, purpose, and the like, and even when it seems like the answer is obvious, it will provide a counter example that brings new perspective to the discussion. Interacting with the Milton Library Assistant is easily the most interesting non-puzzle activity in The Talos Principle. Finally, there are QR codes painted on the walls of the puzzle rooms themselves, put there by entities who have passed through previously. ![]() Scattered about, there are audio recordings from a woman whose importance to the story becomes more apparent over time. The Milton Library Assistant is a program created to catalog all of that data, but it ends up with its own thoughts and ideas. Not long after, the player finds computer terminals, which contain catalogs of old emails, websites, and other text that gives clues to the world’s history. Immediately upon waking, the player is greeted by an almighty voice in the sky calling himself Elohim, who gives commands and promises eternal life. Mount the fans in places shown on the picture, place both hexahedrons near the fan under the laser beam. The unique thing about The Talos Principle‘s story is that it is delivered through about a half dozen different avenues. First get all the hexahedrons on this level, one of them will be throw away with a fan if you install it in the place shown on the picture. The collected stars work globally, stars you collect A can be used to unlock the door in B, vice versa, or whatever. If the star is crossed out, then you have already collected it. The easiest way to check is go to the portal entrances for each level and look at the sign. In short, the story is about existing as an artificial intelligence in a strange, computer-generated world. I believe there are only 9 stars in world A. Yea I found it on my own its a much better spot than in some random tree. Walk forward and pick up the left connector, then immediately look a little bit up and to the right. Part of the reason I am so intent on seeing all there is to see is that the narrative is thought-provoking, but I feel like I am still missing some pieces of it. Go into A4 Push it Further and walk into the inclosure where you find the two connectors. ![]()
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